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Curriculum Intent

Our ICT curriculum is designed to give you the skills and confidence to thrive in a digital world. We don’t just teach you how to use a computer; we teach you how to use technology as a tool for creativity, problem-solving, and future success.

Our Vision for You

We aim to help every student become:

  • Digitally Literate: Confidently using technology to find, process, and share information.

  • A Creative Innovator: Using tools like coding, digital design, and media to bring ideas to life.

  • A Responsible Citizen: Understanding how to stay safe, private, and ethical online.

  • Future-Ready: Mastering the technical skills needed for the modern workplace and higher education.


Key Areas of Learning

To achieve this vision, we focus on five core pillars:

  1. Computational Thinking: Learning how to break down complex problems and create solutions through coding (using languages like Python, HTML, and Scratch).

  2. Creativity & Design: Using technology for artistic expression through video editing, graphic design, and multimedia projects.

  3. Problem-Solving: Using data and research tools to find solutions to real-world challenges.

  4. Collaboration: Learning how to use digital tools to work as a team and share ideas effectively.

  5. Digital Citizenship: Understanding the risks and rewards of the internet, including privacy, social media safety, and online law.


Your Learning Journey

  • Year 7: The Foundations – You will learn the basics of how hardware and software work. You’ll start communicating digitally and creating your first websites and presentations.

  • Year 8: Building Skills – You will move on to more complex projects. The focus shifts to coding and using “computational thinking” to solve harder problems.

  • Year 9: Advanced Projects – You will explore advanced topics like User Interfaces (UI) and professional programming. You will work on team projects that tackle real-world digital issues.

ks3: Design - Information Technology (IT)

  • Module 1: Hardware and Software, including induction to Chromebooks and Google Software
  • Module 2: Digital Security, E-Safety, Binary
  • Module 3: Communication
  • Modules 4, 5 & 6: Scratch
  • Module 1: E-Safety, including introduction to Chromebooks and Google
  • Modules 2 & 3: Scratch
  • Modules 4, 5 & 6: Python
  • Modules 1 & 2: Exploring User Interfaces, including introduction to Chromebooks and Google
  • Modules 3, 4 & 5: Python
  • Module 6: Cybersecurity
Learning Journey

ks4: ICT

  • Exploring User Interface Design Principles
  • Project Planning Techniques
  • Introduction to Collecting, Presenting and Interpreting Data
  • Collecting, Presenting and Interpreting Data
  • Effective Digital Working Practices
Learning Journey